Wednesday, September 8, 2010

Sony VPCZ122GX/B VAIO Z Series Notebook PC

* Intel® Core™ i5-520M processor (2.40GHz) with Intel® Turbo Boost technology up to (2.93GHz) and 4GB of pre-installed system memory.
* Genuine Windows® 7 Professional 64-bit
* 13.1" (1600x900) LED backlit widescreen display, with a scratch resistant LCD, for a brighter, crisper, tougher display.
* 4GB RAM
* For even fast read / write times and greater durability, enjoy a 128GB Solid State Drive.
* NVIDIA® GeForce® GT 330M graphics card and 1GB VRAM.
* CD/DVD player/burner
* Silver
* Uncompromising elegance weaved into a 3.04 lb.(with standard battery) go-anywhere package.
Gaming Performance 
This Laptop runs on NVIDIA GeForce GT 330M same as Sony Vaio CW27
The performance of the GT 330M is similar to the GeForce GT 240M and therefore located in the range of the Mobility Radeon HD 4650. The card supports DirectX 10.1 and all the features of the GT 230M / 240M (as it is based on the same GT216 core). The modern ATI Radeon HD 5650 offers DirectX 11 effects and performs better.

Modern and demanding DirectX 10 and 11 games (like Crysis or Risen) can only be played fluently with medium detail settings and resolution settings. Less demanding games like Sims 3 run in high details and resolutions. See the gaming list below for detailed benchmarks.
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Mafia 2 (2010) : 1024x768 medium 8xAF 0xAA ; 36 fps : playable in detail settings medium
StarCraft 2 (2010) :   1360x768 medium AF AA ; 45 fps : playable in detail settings medium
Metro 2033 (2010) :  800x600 DirectX 9 /low / all of 4xAF AAA ; 35 fps : playable in detail low
Battlefield: Bad Company 2 (2010) :  1024x768 low, HBAO off 1xAF 1xAA ; 54 fps : playable in detail low
CoD Modern Warfare 2 (2009) :   1204x768 all on /med vsync off, normal textures AF 2xAA ; 36.3 fps : playable in detail settings medium
Risen (2009) :   800x600 all of, low 0xAF AA ; 58 fps : playable in detail low
Resident Evil 5 (2009) :   800x600 DX9 low, all off AF 0xAA ; 83.1 fps : playable in detail low
Need for Speed Shift (2009) :   1204x768 all on / med triliniar AF 2xAA ; 38 fps : playable in detail medium
Colin McRae: DIRT 2 (2009) :   1204x768 Medium Preset AF 0xAA ; 46 fps : playable in detail medium
Anno 1404 (2009) :   1204x768 low 0AF 0AA ; 65 fps : playable in detail low
Sims 3 (2009) :   1280x1024 high/ all on AF highAA ; 65 fps : playable in detail high
F.E.A.R. 2 (2009) :   1204x768 all on / med triliniar AF 2xAA ; 58 fps : playable in detail medium
GTA IV - Grand Theft Auto (2008) :   800x600 low AF AA ; 46 fps : playable in detail low
Left 4 Dead (2008) :   1204x768 very high 0xAF 0xAA ; 70 fps : playable in detail high
Far Cry 2 (2008) :   800x600 DX9 low, all off AF 0xAA ; 79 fps : playable in detail low
Crysis Warhead (2008): Playable with a weaker graphics card in detail settings low.
Racedriver: GRID (2008) : 1204x768 AF 0xAA ; 48 fps : playable in detail medium
Trackmania Nations Forever (2008) : 1204x768 High Quality 4xAF 0xAA ; 61.3 fps : playable in detail high
Call of Duty 4 - Modern Warfare (2007) : 1280x1024 high AF 4xAA ; 36 fps : playable in detail high
Supreme Commander - FA Bench (2007) : 1204x768 low AF 0xAA ; 38.6 fps : playable in detail low
Crysis - GPU Benchmark (2007) : 1204x768 medium 0xAF 0xAA ; 39 fps : playable in detail medium
Crysis - CPU Benchmark (2007) : 1204x768 medium 0xAF 0xAA ; 37 fps : playable in detail medium
World in Conflict - Benchmark (2007) : 1204x768 medium 0xAF 0xAA ; 58 fps : playable in detail medium
The Elder Scrolls IV - Oblivion (2006) : 1280x800 HDR 16xAF 0xAA ; 58 fps : playable in detail high
Half Life 2 - Lost Coast Benchmark (2005) : 1024x768 high AF AA ; 154.5 fps : playable in detail high
F.E.A.R. (2005): Playable with a weaker graphics card in detail settings high
Quake 4 (2005): 1024x768 ultra 0xAF 0xAA ; 62 fps : playable in detail ultra
World of Warcraft (2005): 1280x1024 high AF AA ; 42 fps : playable in detail high
Counter-Strike Source (2004): 1024x768 high 0xAF 0xAA ; 125 fps : playable in detail high
Doom 3 (2004): 1024x768 ultra 0xAF 0xAA ; 140 fps : playable in detail ultra
Quake 3 Arena - Timedemo (1999): 1024x768 highest 0xAF 0xAA ; 532 fps : playable in detail ultra

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